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Fan-made reference tool for 007 First Light. Sound data and gadget stats cross-referenced from GamingBolt, NoobFeed, Gamerant, Xmodhub, and NeonLightsMedia guide coverage. All 007 First Light content belongs to IO Interactive and the James Bond rights holders.

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007 Sound Propagation Calculator

Visualize exactly how far each action can be heard by guards. All dB values and detection radii verified from GamingBolt, NoobFeed, Gamerant, Xmodhub, and NeonLightsMedia coverage. Plan your Silent Assassin and ghost runs with confidence.

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Detection Radius

5m10m15m20m25m30m4m30 dBSelectedSubdue (Non-Lethal)
5m10m15m20m25m30m10m75 dBCompareLethal Takedown

Current Analysis

ActionSubdue (Non-Lethal)
Base Decibels30 dB
Base Detection Radius4m
Effective Radius4m

Silent Assassin: ✅ Safe — this action is quiet enough for Silent Assassin runs with proper positioning.

Silent Assassin Requirements

Zero combat alerts

No guard can trigger alarm or call for backup.

Zero non-target kills

Only mission targets may be killed. All other NPCs must survive.

No bodies found

Hide all bodies in containers or secluded areas. Bodies discovered = rating void.

Do not shoot cameras

Use EMP Watch to loop feeds instead. Destroyed cameras count against you.

Use Subdue, not lethal takedowns

Subdue is 30 dB / 4m vs Lethal at 75 dB / 10m. Non-lethal is far safer.

Environmental kills = Accidents

Chandeliers, electrified puddles, poison HVAC — these register as accidents and preserve rating.